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The game map, showing only countries with non-generic focus trees.National focus trees serve as a replacement for the mixture of decisions and triggered which directed countries in previous iterations of Hearts of Iron.The focus trees allow the players (and the AI) to direct the development of their nation. Each country has a focus tree, representing a number of progression paths (branches) available to that nation.
These paths may be based on actual historical situations or on alternative historical possibilities. The individual options can range from political, diplomatic and warfare-related focuses to more economic and research-related focuses.Due to the semi-random nature of the AI it ensures that no two games will play out in precisely the same way. Players wishing to have a more historical-based campaign can choose to do so by ticking the Historical AI Focuses option on the country selection screen (map) just before the start of a new game. It is important to note, however, that player nations are not bound by this and as such their in-game actions can still force the AI to pick somewhat less than historical choices.The seven have a unique national focus tree in the base game.
Additional countries - as detailed below - received a unique focus tree as part of different DLCs. All other nations use the:. Base game includes focus trees for, and;. Poland: United and Ready unlocks a focus tree for;. Exodus super unlock cracked licence. Together for Victory unlocks focus trees for,;.
Death or Dishonor unlocks focus trees for, and;. Waking the Tiger unlocks focus trees for, as well as a shared tree for the Chinese warlords (, and ). It also further expands focus trees for and;. Man the Guns unlocks focus trees for and the. It also further expands focus trees for the and the. The Generic national focus tree has 5 different branches.Branches in a focus tree revolve around a common theme or goal with the individual focuses within intended to help in achieving that goal.
Although branches are mostly isolated from each other, they will be connected (locally) if they happen to coincide over a common point.Only a single focus can be taken at a time. A focus requires 70 Political power to complete at a progress rate of –1 Political power per day - this means a focus would usually be completed within 70 days. When completed, the player may go up to 10 days without picking a new focus and still have those days (and their accumulated Political power) count towards the new focus.Aside from the branches' top level focuses, most other focuses have additional requirements in need of fulfillment before they can be picked. If a requirement of an on-going focus has become invalidated, the focus will either be paused until the requirement is restored (if possible) or outright be cancelled when such a thing is not easily possible. For cases such as the latter, focuses will have bypass conditions to allow the player to proceed past them - the player will be notified of the bypass within a few days (they will display a golden bracket as if completed regularly). For example, can be bypassed if the Motorized Infantry technology has already been researched beforehand.Once a focus has started, the player can't manually stop or replace it.
If, due to circumstances, the focus has been invalidated, the resources already spent are lost. As such, it is immensely recommended to check all requirements and conditions regarding a focus to assess if/how they may be affected within its completion time-frame.Accessing a focus' expanded details can be achieved by clicking or hovering over the focus. Among the information presented there are: the flavor description, its requirements, bypass conditions (if applicable) and the expected completion effects.Visual indicators. Bracket color - Players can check at a glance a focus' completion status by the background color of its name bracket.
Grey bracket means available for picking, brown bracket indicates as of yet unavailability and golden bracket denotes completed focuses. On-going focuses will feature a shining overlay effect over them. Connection lines - Focuses are connected by colored lines. The color indicates whether its preceding focus is completed (green) or not (light-blue).
The connection may also appear as a solid or dotted line, with the former indicating a logical AND and the latter a logical OR. For example, to pick would require all 3 of the focuses preceding it while picking requires only one of the 2 preceding it. Mutually exclusive - Some focuses may have the mutually exclusive icon appearing in-between them. The icon denotes that only one of two may be selected. Further more, depending on the focuses outgoing connections it may also exclude from picking any of the focuses connected to them further down the line.
For example, choosing between or will make any of the other side's subsequent connected focuses unavailable for picking up until (linked to both sides by an OR connection).Continuous focus. The continuous focus panel.
Main article:A continuous focus is a special type of focus that is unlocked once 10 regular focuses have been completed. There are a total of 9 continuous focuses available.Having an active continuous focus comes at the expense of pursuing a regular focus as only one focus can be picked at a time regardless of its type.As opposed to a regular focus which provides one-time effects, the effects of a continuous focus benefit the nation whilst the chosen focus remains active. An active focus requires a maintenance cost of –1 Political power per day. The focus can,however, be deactivated or switched with another at any time for no additional cost. Generic national focus tree. French national focus tree. Main article:, as one of the seven major powers, got a unique national focus tree.The French national focus tree can be divided into 4 branches:Industrial branch This branch offers the possibility to develop and the, as well as two more.
Defensive and aggressive branch These branches are mutually exclusive. They end with the shard focus Army Reform which removes the starting. (This focus can only be taken after removing via the.) Government Reform branch This branch consists of various diplomatic focuses and focuses to change the of the government or to strengthen the current democratic government. All possible mutually exclusive branches contain a focus to remove the crippling national spirit. Navy and air force branch This branch includes focuses which grant and bonuses to improve in these domains.
German national focus tree. Main article:, as one of the seven major powers, has a unique national focus tree.The German national focus tree can be divided into 6 branches and 3 Sub-branches:Four Year Plan Branch This branch improves 's industry, adds a research slot, builds fort lines around Europe and allows the creation of puppets. Air Innovations Branch This branch improves 's air force and speeds up research of nuclear weapons and rockets. Army Innovations Branch This branch improves 's land forces and allows for an alliance with the. Rhineland Branch The branch allows war with the, and friendship with.
It leads to the Anschluss sub-branch with more annexation and war options. Anschluss Sub-branch This sub-branch under the Rhineland branch allows to annex several states and to ally with or declare war on several countries. Naval Rearmament Branch This branch improves 's navy and befriends Scandinavian countries and the Netherlands. Oppose Hitler Branch This branch allows to remove Adolf Hitler as leader via civil war and pursue a. Return of the Kaiser Sub-branch This sub-branch restores 's under Wilhelm II, gives war goals against the and the, and allows for restoring the and monarchies; Germany can also choose to be subordinate to the and to fight against communist. It also allies with eastern nations in order to fight the communist threat of the. The Monarchy Compromise Sub-branch This sub-branch creates a type of; it can happen under both Kaisers Wilhelm II and Wilhelm III.
It creates a faction with, and in order to fight the and other communist forces. It also adds one more research slot than the regular five slots and gives boosts to nuclear technology. Italy's national focus tree. Main article:, as one of the seven major powers, gets a unique national focus tree.Italy has an interesting national focus tree with five different branches:Ethiopian War Logistics A smaller tree which focuses on industrial build up. Army Primacy Strengthens your army research.
Mare Nostrum The big naval strengthening tree. Light Ship Focus Destroyer & Submarine benefits. Triumph in Africa The big political and diplomatic tree, where you have lots of different choices on who to befriend and conquer.
Japanese national focus tree. Main article:, as one of the seven major powers, got a unique national focus tree.The Japanese national focus tree can be divided into 7 branches:The Unthinkable Option Branch The branch and is organized around the idea of establishing a Communist state in Japan with the possibility of either joining the Soviets or forming a faction with the Chinese Communists. Purge the Kodoha Faction Branch The historical tree, it focuses around the aggressive conquest of China, Indochina, Indonesia and the Philippines and an alliance with Siam. National Mobilization Law/ National Defense State Sub-branches Two Sub-branches that is used for both the Purge the Kodoha Faction Branch and the Support the Kodoha Faction Branch. It Increases economy law and allows Kamikaze Strikes. Support the Kodoha Faction Branch The Branch is focused on building up to a war with the and joining the 's faction.
Strengthen the Civilian Government Branch The branch starts a civil war with the fascists and installs a Constitutional Monarchy. It also liberates, the and allows Japan to puppet or annex, or Indochina. The Manchurian Project Branch If is a subject, this branch expands 's Industry.
Army Expansion Law Branch This branch expands 's army while also giving it the Bicycle Infantry, a unique unit for Japan. Fighter Modernization Sub-branch This sub-branch expands 's Airforce and connects to both the Army and Naval branches. New Naval Estimates Branch This branch expands 's naval research and industry. Polish national focus tree. Main article:gets a unique national focus tree as part of a free DLC.The focus tree can be divided into 5 main branches:Central Region Strategy - The Four Year Plan This branch offers the possibility to develop the nation's infrastructure and factories as well as enabling up to two additional research slots. Prepare For The Next War This branch has options to keep pace/modernize the Polish ground forces with/ahead of its neighbors. Air Base Expansion This branch includes focuses which grants several bonuses to improve.
First focus of the branch instantly expands state Capital's airport capacity ( Danzig). Develop Polish Ship Building This branch includes focuses which grants several research bonuses that could potentially specialize or widen the range of ships available for service soon. Includes research bonus for naval doctrine advancements. Strengthen The Polish State This branch contains various diplomatic focuses and focuses to change the of the government.
This branch has mutually exclusive choices that enables the player to forge an alliance or create one of its own. Soviet national focus tree. Main article:, as one of the seven major powers, has an unique national focus tree.The Soviet focus tree includes four, both historical and alternative, branches:. Finish the Five Year Plan focuses on development of infrastructure and factories. Stalin Constitution focuses on manpower and research. Found the PCDI is the main diplomatic tree that focuses on international relations.
Permanent Revolution / The Great Purge focuses on internal restructuring to unlock the full power of the Soviet Union. British national focus tree. Main article:The British national focus tree can be divided into 5 main branches and 6 distinct sub-branches:Cryptologic Bomb/Limited Rearmament Branch This branch gives technology research bonuses, factories and an extra research slot. General Rearmament Sub-branch This sub-branch gives air and naval research bonuses along with providing a collection of air bases and dockyards.
Reinforce the Empire Branch This branch is centered around the industrial development of the colonies and the fortification of key territories, with the ultimate end goal of creating an Imperial Federation, which will have the United Kingdom annex all the colonies and gain cores on their territories. Encourage Colonial Elite Sub-branch The 'Fortify East Asia' side of the sub-branch focuses on developing in Asian colonies, influencing and gaining a war goal against. The 'Commonwealth Ties' side focuses on developing the Dominions, Autonomy or Independence for the and forming the Imperial Federation. Mediterranean Bastion Sub-branch This Sub-branch focuses on the development of the Mediterranean colonies, Coercion of Balkan countries and, and gaining a war goal against. Revisit Colonial Policy Branch This Branch focuses on decolonization, which effectively amounts to dismantling the entire British Empire in exchange for getting more manpower industry in the British homelands, and allowing the UK to concentrate on dealing with European affairs. Steady As She Goes Branch The branch of the Focus tree. The UK will stay democratic and maintain the current government structure.
Global Defense Sub-branch This sub-branch focuses on placing Winston Churchill into power early, ending appeasement, eradicating pacifism and mobilizing the country for war followed by gaining war goals against countries with oil, Major European countries who caused World tension, and allowing justification against other countries. Home Defense Sub-branch This sub-branch focuses on intervening against (and puppeting) the Scandinavian and Benelux Countries, securing and, and eventually war with the. A Change in Course Branch This branch focuses on changing the government structure of the UK by switching the ideology of the government to, or. The focuses on placing King Edward VIII as the leader of the country, effectively creating an Absolute monarchy, and allying with and gaining war goals against and the. This path also allows the United Kingdom to gain a war goal against the to conquer them and reinstate British rule by installing an american monarchy.
The section focuses on securing alliances with other European fascist nations against. The 'God Save The King' section is shared with the two ideologies focuses on retaking the Dominions after they gain independence and gain a war goal against the. It requires.Concessions to the Trade Unions Sub-branch The sub-branch will cause the United Kingdom to become communist and opens up the option between allying with the or forming an own alliance and then moving on to turn other European nations to, with the end goal of going to war with and the to puppet said countries. It also forces the take the decolonization focus and complete it within 2 years of becoming communist as otherwise a civil war will break out. American national focus tree. Main article:The American national focus tree can be divided into 4 branches and 3 Sub-Branches:Continue the New Deal/ Reestablish the Gold Standard Branch This branch allows the United States to remove the effects of the Great Depression, increase research, change political leanings or increase production.
The closer the focus is to the edge of the branch, the more or the focus is while the closer to the center, the more the focus. Suspend the Persecution Sub-branch The sub-branch. It focuses on changing the political party to under threat of Civil War, allying with other Communist Factions and decolonizing the Pacific. America First Sub-branch The sub-branch. It focuses on changing the political party to under threat of Civil War and gaining war goals against other American countries and all other major powers. War Plans Division Branch This Branch mainly gives the the United States decisions that give attack and defense bonuses against certain countries. War Department Branch This Branch gives army and air technology research boosts Two Ocean Navy Act Sub-branch This Branch gives naval echnology research boosts and production cost modifiers.
Australian national focus tree. Main article:, along with other nations of the British commonwealth, gets a unique national focus tree as part of the expansion. Without the expansion, Australia utilizes the.The Australian national focus tree can be divided into 7 branches:Additional Militia Training Branch Focuses on providing research bonuses for Land Doctrines, Infantry equipment, Support Companies and Armour. Expand the RAAF Branch Focuses on improving the Air Force, including research bonuses for aircraft and air doctrines. Cockatoo Island Shipyards Branch Looks to upgrade the Australian Navy, focusing on ship and naval doctrine bonuses. Standard Gauge Railway/ Industries Assistance Corporation Branch Form a joint tree focusing on improving infrastructure and industrial capacity. Establish Advisory War Council Branch Acts as a domestic politics tree, providing means to lift the country out of the Great Depression, and additional research slots.
Support the Policy of Appeasement Branch Keeps Australia within the Allies, providing access to Commonwealth technology sharing bonuses. Never Another Gallipoli Branch Causes Australia to leave the Allies, giving further options to remain a Democracy, or to realign with either Fascist or Communist ideologies. British Raj's national focus tree. Main article:, along with other nations of the British commonwealth, gets a unique national focus tree as part of the expansion.
Without the expansion, the British Raj utilizes the.The British Raj has a unique focus tree with 3 main branches:Provincial Elections Focuses on gaining independence and modifies the debilitating national spirits of the British Raj. Lessons of the Great War Focuses on expanding the army, establishes the air force and gives elite infantry divisions. Great Indian Peninsula Railway Focuses on building infrastructure, naval dockyards, and gives extra research slots. Canada's unique NF tree (part of the expansion). Main article:, along with other nations of the British commonwealth, gets a unique national focus tree as part of the expansion. Without the expansion, Canada utilizes the.Canada's unique focus tree has six main branches:Industrial and Internal Politics A large, interwoven tree that serves to increase industrial capacity, resource availability and to lift the country out of the Great Depression. This first part of the tree is the most powerful, but most of it is locked behind War Bonds and Defense Regulations, which respectively require war and some world tension.
These focuses should be picked as they become available to start the industrial expansion. Another key focus is Commit to War, which is necessary for any conscription law above Volunteer Only and mitigates the Great Depression penalties. Finally, the Canadian player must choose between Send In the Zombies to significantly increase their manpower pool, or National Steel Car to unlock their full industrial potential. Army Modernization The ground forces branch.
Focuses on research bonuses for infantry, armor, artillery and support divisions. Requires Send In the Zombies from the industrial tree for the last focus tiers. Strengthen the Commonwealth Ties The historical path. Keeps Canada within the Allies, providing bonuses to Commonwealth technology sharing and other buffs to industry and resources. Patriation Canada severs ties with the United Kingdom, thereby allowing allowing Canada to leave the Allies.
The first, democratic branch builds an alliance with the United States; the others are the.
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Content that breaks the spirit of these rules may be removed at moderator discretion. I think the issue here is that the focus trees are all developed by very different people to very different standards. I found China's to be quite well done indeed, but in this instance I have to admit that Brazil's is sliiiiightly OP (Three focuses taken in a row can give 150+ oil, another three the same for steel) and Argentina's wasn't built to account for the contingency that Brazil doesn't want to be its friend, or that anybody might puppet Argentina and render them in a position where they couldn't form a giant Pan-American faction.So maybe if someone went through and just standardised the trees a bit so they're not so OP and not so buggy, then it'd be alright? Do agree though, the enhanced tech trees are the main appeal for the mod in my eyes, adds a lot of extra depth to the late game!. Exactly, I got invited to the mod but the difference in my philosophy is huge. Because I am aiming for something way different. Every modder is like that.Mexico's mod is based on history and very real hidden dangers.
If you are coming into it thinking like Hitler and a regular HOi4 player, you will get wrecked by Mexico's politics by going through the focuses like nothing. You will piss off Calles and you will create a civil war. You will piss off the world powers by nationalizing their assets, and get conquered, etc.
You have to unlock your own government by cleaning out your political rivals for christ sake.You can side with people who want to overthrow your government entirely and not realize it because HOi4 never challenges you for control of your own country so you don't bother to do anything relating to espionage focuses.That is way different than what other modders do.I am even thinking of simulating the economic impacts of your choices and the necessity of having other nations. Which runs counter to what other mods in '56 do and make the nation unplayable because Mexico gets a slow start and other nations can become powerhouses in 1939 with all this free shit.Brazil is pure nationalism with huge bonuses here and there. You can do whatever and it will work. You get so many bonuses you outproduce America entirely.Other mods are like that too.
Persia being one of the worst offenders.Its come to a point of whether I should balance it for '56 or keep my original vision of a real obscure history mod. At this point I fucking gave up on BICE.As more and more mods are added, my scope gets bigger and bigger because I have to localize the extended tech tree and all sorts of stuff that is frankly redundant.Why do I need to make localization for a dive bomber when the mod already had missions unlocked for fighters to bomb? Why do I need to localize more and techs as time goes on so that the UI doesn't look like generic shit?The mod is all about what is in demand by the playerbase with no regard for balance or even logic. And I am the one who has to do the extra work to ensure its balanced and has custom content that unlocks when it sees you have the mod installed.
Reviews“Hearts of Iron 4 wields complexity like a swift armor division during the blitzkrieg, allowing it to serve the idea of layered, cerebral, strategic warfare instead of letting it needlessly bog down the experience.”9/10 –“It captivates me because—imperfectly, impressionistically, and perhaps a little amorally—it lets me orchestrate the most titanic armed struggles in history, from the fussy economic details to the cut-and-thrust of mechanized warfare. There are other great strategic-level wargames out there. But I have never played anything like Hearts of Iron 4”8.8/10 –“For now, after many dozens of hours, I'm taking a break from Hearts of Iron 4. Not because I'm sick of it; quite the contrary, in fact. What I need to do is some serious reading, some careful planning on what my vision for the United States should be in 1936. And when I've done that planning — when I've formulated my character sheet, as it were — I have the utmost confidence that Hearts of Iron 4 will be ready for me to play a role in world affairs.”8/10 –.
About This Game Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. You hold the power to tip the very balance of WWII.
It is time to show your ability as the greatest military leader in the world. Will you relive or change history? Will you change the fate of the world by achieving victory at all costs?Main Features: Total strategic war: War is not only won on land, sea and in the air. It’s also achieved in the hearts and minds of men and women.
Authentic real-time war simulation: Let the greatest commanders of WW2 fight your war with the tools of the time; tanks, planes, ships, guns and newly discovered weapons of mass destruction. Assume control of any nation:Choose from the greatest powers striving for victory, or the small nations trying to weather the storm.Turn the world into your battlefield: Experience the full WWII timespan in a topographical map complete with seasons, weather and terrain. Snow, mud, storms can be both your strong ally and a ruthless enemy. Negotiate or force your will:Experience the advanced politics and diplomacy systems, form factions, engage in trade for resources and appoint ministers to your party. Intense Online Combat: Battle in both competitive and cooperative multiplayer for up to 32 players. Featuring cross-platform multiplayer. Give your nation a unique edge: Experience the flexible technology system, where all major powers get their own unique identity.
Develop detailed historic tanks and planes through research and army experience.Everyone will receive: Poland: United and Ready:A Free DLC adds a unique focus tree for Poland, new 3d models for tanks and planes, 2d assets, and extra leader portraits for the ultimate in historical accuracy. Forum Avatar Forum avatar for the Paradox forum. Minimum:. OS: Windows 7 64-bit or newer. Processor: Intel Core 2 Quad Q9400 @ 2.66 GHz / AMD Athlon II X4 650 @ 3.20 GHz.
Memory: 4 GB RAM. Graphics: ATI Radeon HD 5850 or NVIDIA GeForce GTX470 with 1GB VRAM. DirectX: Version 9.0c. Storage: 2 GB available space. Sound Card: Direct X- compatible soundcard. Additional Notes: Mouse and keyboard are required. / Latest available WHQL drivers from both manufacturers/ Internet Connection or LAN for multiplayer, Up to 32 other players in multiplayer mode.
Recommended:. OS: Windows 7 64-bit or newer.
Hoi4 Road To 56 British Focus Tree
Processor: Intel Core i5 750 @ 2.66 GHz / AMD Phenom II X4 955 @ 3.20 GHz. Memory: 4 GB RAM. Graphics: ATI Radeon HD 6950 or NVIDIA GeForce GTX570 with 2GB VRAM. DirectX: Version 9.0c. Storage: 2 GB available space. Sound Card: Direct X- compatible soundcard.
Hoi4 Road To 56 China Focus Tree
Additional Notes: Mouse and keyboard are required. / Latest available WHQL drivers from both manufacturers. / Internet Connection or LAN for multiplayer, Up to 32 other players in multiplayer mode.
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